package com.mundus.engine.assets.vertex;

interface Vertex {	
	public enum VertexType{
		VertexPosCol,
		VertexPosTex,
		VertexPosTexCol,
		VertexPosTexNor
	}
	
	static final int ELEMENTBYTES = 4;
	

	VertexType getVertexType();
	int getVAO(Vertex[] vertices);
	void setActiveAttributes();
}
